Multimedia+&+Digital+Media+(Hayat)

=3.6 Multimedia/digital media=

Introduction
[|Multimedia]/digital media involves the use and integration of media (for example, [|text], [|images] and graphic elements, [|animation], sound and music, and video) to create [|digital] products that are available online or offline. This topic introduces ITGS students to the technologies that make information accessible through different media and online services. It is important that the ITGS student is aware of the actual uses of multimedia/ digital media and, bearing in mind the emphasis on practical work in this topic, has practised using the tools in order to be able to evaluate their effectiveness in various scenarios. Multimedia/digital media raises questions about a range of impacts, issues and solutions that the ITGS student must investigate, including copyright, intellectual property, and current practices and policies used to grant permission for use.

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Possible scenario
A school would like to create a print yearbook with an online version. The print version would contain only text and photos. The online version would also include audio, video and multimedia files. The yearbook team is also considering burning the website version on to a DVD and including it in the back of the printed version of the yearbook. A number of factors need to be considered in producing the print yearbook, the website and the DVD. These are:
 * whether to develop the IT products in school or to use a commercial provider
 * whether the necessary IT systems are available to produce a high-quality print yearbook and to create an online yearbook and DVD with audio and video files
 * whether the content to be included in all three versions of the yearbook is accessible
 * what professional guidelines must be followed in the design of the three products
 * what copyright, intellectual property and licensing are required for three versions of the yearbook
 * what can be learned from yearbooks produced by other schools in these three formats.

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 * Hayat & Lisa || media type="custom" key="8884248" align="center" ||
 * Haziq & Mahmoud ||  ||
 * Hend & Sarah C ||  ||
 * Gavin, Saeed & Kerr || media type="custom" key="8945742" ||

IT concepts to address in this topic==

Theoretical concepts
Data collection
 * Design guidelines for creating multimedia/digital media
 * Design methods: for example, [|site map], storyboard
 * Primary and secondary data
 * Multimedia file formats: for example, [|text formats], [|audio formats], [|video formats], presentation formats, image/graphics formats
 * Policies, [|copyright], [|citing sources], [|Creative Commons], [|licensing] and [|watermarking]
 * [|Digital rights management (DRM)]Product development
 * Folder and file management: importance of file and folder naming, appropriate folder structures
 * Tutorials: for example, help pages, online manuals
 * [|Templates] and [|wizards], online and provided with software
 * Importing and exporting data
 * Integrating software applications and online tools: for example, embedded videos, web-based database

Interesting Articles
[|Web Publishing Roll-up: Digital Newsroom Goes Mobile, MSNBC Ditches Pageviews] [|Digital Media Production Is The Future For All Multimedia Production] [|Multimedia in Education - Introduction, The Elements of, Educational Requirements, Classroom Architecture and Resources, Concerns]

Multimedia & Education:
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